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For information about the other variants, see Railcannon (disambiguation). Or if you're looking for the enemy, see Malicious Face

The Malicious Railcannon is the red variant of the Railcannon, purchasable for 100,000P after obtaining the Electric Railcannon in [ 2-2: DEATH AT 20,000 VOLTS ].

Description[]

Fires an instant beam that causes a large explosion on impact, similar to a certain familiar face.
Wipes out groups of weak enemies with ease.

- The Terminal.

The Malicious Railcannon is a large orange, silver, and light-blue gun that, as its name suggests, resembles a hybrid between a railgun and a cannon. Three yellow-orange wires run from its base to the tip of its barrel, and four horizontal screws run along either side, steadily screwing themselves in and spinning as the weapon recharges. When fully charged, the light on the top as well as at the base will start to glow, a wheel on the side begins to spin, the barrel hums with an orange glow, and the entire weapon will begin shaking and emitting a muted bass-like humming noise.

Mechanics[]

Primary Fire[]

Pressing primary fire will instantly fire out a hitscan beam, producing a large explosion on impact. This explosion is very useful for wiping out big groups of lesser enemies and damaging stronger bunched-up ones, dealing 8.25 damage on direct impact and 6.25 damage with its explosion. This explosion can also be used to boost the player in the opposite direction, though this does 50 self-damage to the player and as such isn't very practical in most situations.

While the Malicious Railcannon's beam can be ricocheted off of coins, it benefits very little from them when compared to other weapons such as the Electric Railcannon. This is because the coins' damage multiplier only boosts the hitscan damage of the Malicious Railcannon, which is only a measly 2 points of damage. As such, the explosion damage is unaffected, and the enemy that is hit directly only receives a minuscule amount of extra damage.

Alternate Fire[]

Holding alternate fire will halve the player's FOV, zooming in for more precise shots. Railcannon variants are designed to only have a primary fire, but Hakita did not want people bothering him about the absence of an alternate fire, so the function is made deliberately useless.

Core Nuke[]

Using the Malicious Railcannon to hit a grenade ejected from the Core Eject Shotgun will create a massive red explosion in mid-air, dealing a minimum of 4.6 damage and dealing a maximum of 13.25 damage at point blank. This explosion can also be used to boost the player across distances previously thought impossible, though this does still deal 35 to 50 damage to the player, making it situational at best. Slam Storage might be preferred for vertical distance.

Strategy[]

The Malicious Railcannon's main utility is its explosion, as its raw damage output is very much overshadowed by the Electric Railcannon. Even so, its explosion by itself is outdamaged by an overcharge explosion from the Pump Charge Shotgun, meaning the Malicious Railcannon by itself is outclassed in almost every way, except when aiming at a group of enemies in medium or long distances. In most cases, your railcannon charge is best used on the Electric Railcannon.

However, in conjunction with Cores from the Core Eject Shotgun, the Malicious Railcannon has some utility. Nuking with the Malicious Railcannon can deal massive damage across a wide area, making it useful against large, clustered groups of enemies such as in The Cyber Grind. As they are Red Explosions, they can even instakill Soldiers.

In another niche situation, the Malicious Railcannon's hitscan explosion can also be used to instantly kill Mindflayers. As the explosion is quick and easy and is incredibly big, you can reflect the Mindflayer’s projectiles right back into it if you have the right timing. A more extensive guide on instakilling Mindflayers can be found here.

Trivia[]

  • The humming sounds that the Malicious Railcannon produces as it recharges change with each screw that spins and come together to form a slightly off-key G major chord.
  • It was the first red variant of a weapon added to the game, not including the Knuckleblaster.
  • Maurice gun.

Gallery[]


Weapons
(Alternate versions are italicized)
Revolvers
PiercerHUDNew
Piercer
MarksmanHUDNew
Marksman
SharpshooterRevolverHUD
Sharpshooter
AlternatePiercerHUDNewAlternateMarksmanHUDNewAlternateSharpshooterHUD
Alternate Revolver
Shotguns
CoreEjectHUDNew
Core Eject
PumpChargeHUDNew
Pump Charge
Sawed-On Shotgun HUD
Sawed-On
Bluejackhammer HUDGreenjackhammer HUDRedjackhammer HUD
Jackhammer
Nailguns
AttractorNailgunHUDNew
Attractor
OverheatNailgunHUDNew
Overheat
Jumpstart Nailgun HUD
Jumpstart
AlternateAttractorHUDNewAlternateOverheatHUDNewAlternate Jumpstart HUD
Sawblade Launcher
Railcannons
ElectricRailcannonHUDNew
Electric
ScrewdriverRailcannonHUDNew
Screwdriver
MaliciousRailcannonHUDNew
Malicious
Rocket Launchers
FreezeframeHUDNew
Freezeframe
SRSCannonHUDNew
S.R.S. Cannon
Firestarter Rocket Launcher HUD
Firestarter
Arms
FeedbackerHUDNew
Feedbacker
KnuckleblasterHUDNew
Knuckleblaster
WhiplashHUDNew
Whiplash
Gold Variant [WIP]
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